Developer docs

Connect a Roblox experience

Each game developer must add the server-side bridge; ServerSync cannot automatically attach to arbitrary games.

Setup

  1. Enable HTTP Requests in Roblox Studio game settings.
  2. Place roblox/ServerSyncBridge.server.lua in ServerScriptService.
  3. Set the endpoint, community slug, and server-only API key.
  4. Test in a private server before publishing.

The starter API authenticates incoming events and acknowledges them. Extend it with per-community keys, rate limits, validation, and mapping to CAD records before live use.